Post by kurgan on Mar 26, 2005 13:30:15 GMT -5
Name and Designation: Sporzaw Space Shark
Type: Capitol Ship/Carrier
Purpose: Attacking other cap ships, planetary bombardment, and carrier.
Dimensions:
HT: 300 meters
Width: 200 meters
Length: 800 meters
WT: 40,000,000 tons
Speed: Faster than light transwarp engines for travel between star systems. In system speed is Mach 55.
Description: A massive warship resembling a mechanical Great White Shark [the mouth even opens and closes]. The armor is blood red. On the "tail" are four massive engine pods. The bridge is located inside the "head". There are no windows, all outside views are provided by many, many, hidden micro cams that project images on view screens. Fighters are launched from the "mouth" from retractable access pads.
(The following few sections are for vehicles only. Devices and weapons go down to Production History.)
Armor: Heavy layers consisting of a space titanium/ steel alloy.
Armaments:
-Cob Missiles: Missiles that resemble corn cobs. These are fired into fleets or swarms of fighter. Small explosives are sent out from the missil doing heavy damage to nearby cap ships and destroying fighters. Located on "pectoral fins"[one on each].
-Heavy damage anti-ship missiles. Four launchers are located on "dorsal fin".
-20 high powered plasma turrets. These dot the surface of the vessel.
-30 anti-fighter lazer turrets.
-Twin Bore Cannons: The Space Shark's most powerfull weapons, these are located in the "mouth". These fire massive bright red beams of raw energy into targets causing incredible ammount of damage to targets. Just a few hits are usually enough to destroy most cap ships. These are also regularly used for orbital bombardment. When this weapon is being fired though, no fighters may enter or exit the hangars.
-Sharp metal teeth in "mouth" allow this vessel to actually take a bite out of enemy cap ships. This is only for when all else has failed and all weapon systems have been crippled and or destroyed.
Equipment:
-Heavy shields.
-Tractor beam emiter located in "mouth". to draw in fighters and shuttles. Two more are located on the "tail" for towing large cap ships [damaged/derelict friendly ships and captured enemy cap ships.].
-Adavanced, automated targeting system.
Production History: This is the Sporzaw Empire's great symbol of power. Realizing that many species have a fear of sharks or marine predators of similar design, they designed there warship to resemble the fearsome marine predators. This results in a warship that is intimidating in both appearance and power. These vessels serve the dual role of battleship and carrier, which accounts for there massive size. They normally operate in "schools" of four to five ships.
Pass: Victory is mine!
[O.O.C. I realize this ship is quite large. I have absolutly no problem reducing it's size if this is considered too big for the rpg. Until further notice, this is the last Sporzaw vessel I plan on producing as I feel I've pretty much fleshed them out. Once this and Gaira's carrier are approved I plan on getting started with the weeds story.]
Type: Capitol Ship/Carrier
Purpose: Attacking other cap ships, planetary bombardment, and carrier.
Dimensions:
HT: 300 meters
Width: 200 meters
Length: 800 meters
WT: 40,000,000 tons
Speed: Faster than light transwarp engines for travel between star systems. In system speed is Mach 55.
Description: A massive warship resembling a mechanical Great White Shark [the mouth even opens and closes]. The armor is blood red. On the "tail" are four massive engine pods. The bridge is located inside the "head". There are no windows, all outside views are provided by many, many, hidden micro cams that project images on view screens. Fighters are launched from the "mouth" from retractable access pads.
(The following few sections are for vehicles only. Devices and weapons go down to Production History.)
Armor: Heavy layers consisting of a space titanium/ steel alloy.
Armaments:
-Cob Missiles: Missiles that resemble corn cobs. These are fired into fleets or swarms of fighter. Small explosives are sent out from the missil doing heavy damage to nearby cap ships and destroying fighters. Located on "pectoral fins"[one on each].
-Heavy damage anti-ship missiles. Four launchers are located on "dorsal fin".
-20 high powered plasma turrets. These dot the surface of the vessel.
-30 anti-fighter lazer turrets.
-Twin Bore Cannons: The Space Shark's most powerfull weapons, these are located in the "mouth". These fire massive bright red beams of raw energy into targets causing incredible ammount of damage to targets. Just a few hits are usually enough to destroy most cap ships. These are also regularly used for orbital bombardment. When this weapon is being fired though, no fighters may enter or exit the hangars.
-Sharp metal teeth in "mouth" allow this vessel to actually take a bite out of enemy cap ships. This is only for when all else has failed and all weapon systems have been crippled and or destroyed.
Equipment:
-Heavy shields.
-Tractor beam emiter located in "mouth". to draw in fighters and shuttles. Two more are located on the "tail" for towing large cap ships [damaged/derelict friendly ships and captured enemy cap ships.].
-Adavanced, automated targeting system.
Production History: This is the Sporzaw Empire's great symbol of power. Realizing that many species have a fear of sharks or marine predators of similar design, they designed there warship to resemble the fearsome marine predators. This results in a warship that is intimidating in both appearance and power. These vessels serve the dual role of battleship and carrier, which accounts for there massive size. They normally operate in "schools" of four to five ships.
Pass: Victory is mine!
[O.O.C. I realize this ship is quite large. I have absolutly no problem reducing it's size if this is considered too big for the rpg. Until further notice, this is the last Sporzaw vessel I plan on producing as I feel I've pretty much fleshed them out. Once this and Gaira's carrier are approved I plan on getting started with the weeds story.]